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The Computational Requirements for the Matrix
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and this my friends is why (Score:4, Funny)
by cyrax777 (633996)
on Sunday June 01, @03:26AM (#6088518)
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drugs are bad mmmmkay
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Re: drugs are bad (Score:4, Insightful)
by dave_mcmillen (250780)
on Sunday June 01, @11:26AM (#6089934)
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C'mon, he must be right, he's got equations and everything.
Oh,
but wait . . . The quantities in the equations are completely made up
and meaningless. So, let me rephrase my earlier assessment: This is
complete hookum. Because the number of hypothetical "ancestor
simulations" is large compared to the number of actual developing
civilizations, we are "almost certain" to be in a simulation rather
than real? Huh?
Let me present an alternative, equally
plausible hypothesis: The entire universe is being run by tiny,
invisible pixies, who implement all the laws of physics by grabbing
things and moving them around in exactly the right way when we perturb
our environment. (Why they do this is unknown.) Unfortunately, there
is no empirical test that can distinguish between this situation and
one in which the laws of physics arise just because of the way real
particles interact.
Let's all just agree to pretend that we're
not living in pixie-world or The Matrix, OK? It makes no difference,
anyway, and it's a whole lot simpler. And if you want to kill your
neighbour or your boss, you can't console yourself that they were just
simulated anyway.
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Re:and this my friends is why (Score:5, Insightful)
by Dylan Zimmerman (607218) <rgdtad@a o l . com>
on Sunday June 01, @04:48AM (#6088781)
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Well, you see, the funny thing is that you don't need to simulate
the atoms at all. All that you need to simulate visually is the
smallest object a person can resolve with his unadied eyes. Everything
else is simply mapped on top of that.
For
touch, you just simulate the smallest texture difference that a human
can feel. For sound, all you need to do is simulate the sounds that a
human can hear.
All of these would need to have a certain safely
margin to account for people whose senses are better than others, but
all that you really have to feed the brain is sense data. As long as
it is input propperly,
Now, you would need to physicaly simulate
things, but you can reduce the complexity of a model arbitrarily if you
are willing to sacrifice quality. The computer detects that we don't
need high quality simulations of tables, so it only simulates where the
corners would be and fills the rest in as a polygon.
Of course,
all of this assumes that you have a more-or-less sentient computer. It
would have to be able to decide when we don't need obscenely high
quality simulations in order to save its processor power. That
wouldn't require true sentience, but it would take quite a bit of
clever AI programming.
All of this is a gross simplification.
It would still be impossible with modern computing methods because it
would require a computer larger than Jupiter, and that's not even with
a power source.
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Re:and this my friends is why (Score:4, Insightful)
by Anonymous Coward
on Sunday June 01, @05:32AM (#6088913)
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Well, reality is what we perceive. A computer can only simulate
worlds which are less complex than the world in which the computer
exists, but if the simulation is closed, its inhabitants have no way of
proving that it's a simulation. They simply have no way of knowing how
things are in the real world. Even bugs in the simulation would appear
as an empirically found law of physics to them. A laser in such a world
would not exist except as a function of the basic elements that exist
in the simulation. However, such a simulation would obviously need to
either be seeded without science and develop it by itself or overthrow
the science it was seeded with.
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Re:and this my friends is why (Score:5, Interesting)
by Naikrovek (667) <jjohnson@nosPam.psg.com>
on Sunday June 01, @05:46AM (#6088951)
(http://psg.com/~jjohnson/)
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High level emulation. If there is a microscope for you to look
through, it is being emulated, then whatever has created the microscope
can program it to rewrite everything you look at with it in a way that
makes sense to your species.
it
would be mind-numbing to write (much less RUN) a program that would
fully emulate every atom in the world at all times. all you have to do
(ask anyone in movies) is emulate the minumum amount to look realistic
on screen. if someone needs to look closer, emulate what they're
examining properly, only while they are examining it. Otherwise you
can very easily emulate a white box with bumpmaps, rather than the
wood, the drywall, the paint, the electricity, and everything else that
makes a wall. until someone examines the wall, you can get away with
just a white box with paint-like bumpmapping.
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Re:and this my friends is why (Score:4, Interesting)
by znode (647753)
on Sunday June 01, @09:07AM (#6089418)
(http://znode.sytes.net:25080/)
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all you have to do (ask anyone in movies) is emulate the minumum amount to look realistic on screen. On the Summer Reading List thread, many slashdotters mentioned The Metamorphosis of Prime Intellect. Within Ch. 6 was a description of how Prime Intellect "rewrote" the Universe, as follows:
"No,
you wouldn't. Let me ask you something. If I leave here...if I go back
to civilization...does this forest continue to exist?" "I can leave it running in your absence if you want." Caroline wanted to throw up. Now even the forest wasn't real. Nothing was real. "Don't bother. Get rid of it." Instantly,
it disappeared. She was standing in an antiseptically white space so
pure and seamless and bright that the eye balked at reporting it to the
brain. She was standing on a hard, smooth surface, but it was not
visible. There were no shadows. There was no horizon; the floor and the
sky looked exactly the same, and there was no transition from one to
the other. She might have been standing on the inside of some enormous
white ball. Prime Intellect was still there. "What is this?" she asked. "Neutral
reality," Prime Intellect said. "The minimum landscape which supports
human existence. Actually, not quite the minimum. I could get rid of
the floor. But that would have startled you."
So
basically, the visual portion of this world would just be like a
raytracer running constantly. Whatever the eye can see it simulates and
draws; out of the eye, nothing is (and need to be) simulated.
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Re:and this my friends is why (Score:5, Insightful)
by Dylan Zimmerman (607218) <rgdtad@a o l . com>
on Sunday June 01, @05:57AM (#6088981)
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Then you simulate what would be seen. Everything could be treated
as a surface with a varying transparency and a texture mapped on top of
it. You wouldn't have to visually simulate anything smaller than the
eye could resolve, but if needed, the simulation could simulate
portions in more detail.
It
would be easier from a programming standpoint to simulate all of the
individual atoms, but that would be prohibitively slow. We're talking
tens of thousands of years for less than a second of simulation time
using conventional computers on anything less than a planetary scale.
Quantum
computers and chemical computers could speed it up greatly, but it
would still take massive amounts of raw processing power to keep track
of all of those atoms, let alone let anything interact with them.
You
can never see anything smaller than the smallest dot that your eye can
perceive. However, you can design devices to enlarge objects (or
increase the resolution of your eye, depending on how you look at it).
One
of the huge problems with The Matrix is the question of how people were
actually put into it. If anyone had memories of the real world, then
they would undoubtedly find a way to pass them on to their children.
So, that implies that none of the first generation of Matrix denizens
was ever outside the Matrix at any prior point in their lives. Yet
they had parents. The programs in the Matrix aren't compassionate at
all, so they certainly couldn't have raised the children. Perhaps they
had been imprisoned for millennia, but if that were the case, I would
have expected the robots to have wiped out the last of the independent
humans. Due to the way memories are stored, there is no way to erase
specific memories from the human mind without some serious brain
damage. We can only stop new ones from forming. Perhaps the robots
were able to create synthetic sets of memories for the first parents,
but again, how? That would require someone in the Matrix in the first
place so that his memories could be copied. Perhaps the first parents
were willing subjects? I don't really see that as in The Animatrix,
the general populace was destroying the robots in the streets. That
would be like southern whites agreeing to be slaves to some blacks
during the Civil War. Very few would. Perhaps enough did that they
were the first generation.
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Re:and this my friends is why (Score:5, Insightful)
by spongman (182339)
on Sunday June 01, @06:13AM (#6089033)
(http://www.friskit.com/)
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Surely the results of such experiments could be faked. For example,
it could be simple to build a 'matrix' where the value of PI could be,
say, 5, or where Newton was correct and light permeated space the
instant it was emitted and mass had not effect on time. Hell, there are limits to our own understanding of both the
extremely small and the extremely large. What if those limits are not
that far from the limits of our "simulation"? How would you tell? Build
bigger accelerators/telescopes? How big would they need to be?
Our knowledge of "what should be" is based purely on obseravtion. We're
always testing the boundaries of our knowledge. But who's to say that
when we delve deeper into the depths of the cosmos we won't discover a
message: "game over, insert coins to play again."
or
"Hi, this is God, I'm not in right now, please leave a message."
Piers Haken
http://www.myfriskit.com [myfriskit.com] : Not a web site
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Re:and this my friends is why (Score:5, Insightful)
by B'Trey (111263)
on Sunday June 01, @07:48AM (#6089246)
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Incorrect. All that needs to be simulated is what you actually
perceive. In modern games, the engine calculates what can and can't be
seen and doesn't draw the things that can't be seen. A simulation
would use a much more sophisticated version of that algorithm. If
you're looking through a microscope, microbes are individual simulated.
If you aren't looking through the microscope, then they aren't
simulated, or are simulated in the aggregate to calculate gross effects
that might be perceivable (such as tainted meat causing food poisoning.)
Remember,
the simulation has to know exactly what you're doing and what you're
perceiving in order to feed the information to your brain. If you turn
your head, that isn't a physical motion. The simulation detects the
impulses that indicate you desire to turn your head, and adjusts your
visual and physical feeds to simulate that motion. So it's certainly
capable of determining that you are peering through a microscope and
adjusting the level of detail accordingly. How detailed is the
simulation? Precisely as detailed as it needs to be, but no more.
One
interesting result of this is that observation would affect the
behavior of the universe. Also, changes in the environment, such as
the presence of a second slit in a screen, might alter the algorithm
used to calculate the behavior of, oh, I don't know, maybe photons.
Never ascribe to maliciousness that which can be adequately explained by incompetence.
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Quantum Mechanics could be simulation artifact. (Score:5, Interesting)
by goombah99 (560566)
on Sunday June 01, @11:39AM (#6089987)
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I think a lot of people are missing a key points.
Godel's theorem in a nut shell: you cant prove inconsistency in any set of axioms within the context of those axioms.
suppose for a moment that this is a simulation with a finite amount of
memory to parameterize the "world". the state of this system is
propgated from time slice to time slice by some set of finite
difference equations. well this means that everything is perfectly
self-consistent. if you devise any experiment within the simulation
itself to measure any observable then you will discover it is self
consistent. The laws of nature a person living there would formulate
would in fact be the correct ones for that system. you would never be
able to discover an inconsistency. consider for example QM. basically in a quantum world there
ARE limits on resolution. indeed the limits are surprisingly like how
one creates a simulation. for example, in any practical 3-D game the
voxels of distant objects have larger volumes than the close by ones
that you can see more clearly. likewise fast moving objects in the
background are less precisely placed from frame to frame while
maintaining on average an accurate speed.
its as though someone gridded the game in such a way as to have hyper
cubes of constant delta-P time delta-X. hey wadda ya know that's the
heisenberg uncertainty principle.
Indeed its easier to simulate a trajectory if you dont have to do it
exactly. simply compute the approximate result with error bars and
then any time the result is closely inspected you return a different
sample from the approximate distribution. Thus one does not have to
memo-ize everthing the game player has looked at carefully, you can
recreate it on the fly each time something is inspected at high
resolution simply by drawing an approximate sample from the
distribution. The fact that two looks never quite agree is written
off as the "hiesenberg uncertainty principle", or to the QM notion that
inspecting an object can change its state.
Another hiesenberg principle is the energy-time uncertaintly (to measure
the energy of something precisely takes increasing amounts of time).
Again this is in keeping with a simulation. to compute the simulation
to increacing levels of precision will take more time.
and remember folks the simulation does not have to run in real time!
Finally to digress a bit. Just suppose for moment the supposition that
this is simulation is true. then might it might also be possible that
the people doing the simulation are also simulations. and so on ad
infinitum. the interesting thing is that at each layer of this onion
it seems to me that the plausibility that you live in a simulation
increases. this is because with each subsequent layer the plausibility
of sufficient computer power prior to extinction improves. I know this because Nigel Tufnel knows this.
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Re:and this my friends is why (Score:4, Insightful)
by Anonymous Coward
on Sunday June 01, @04:50AM (#6088791)
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You're missing the point. The idea is that you don't need to
simulate the world, but just the part that YOU percieve. For example, I
don't need to simulate the tree in the forest (it does NOT make a sound
when nobody is there to hear it). If you only simulate things that
humans can actually see at any moment in time (ie: feeding impulses
into your brain – and making your brain think its reality) then the
computation involved isn't that great (well, huge, but isn't
impossible).
Just
consider current generation of 3D games. Some games can make your heart
beat faster, or make you jumpy, etc. The point being that eventhough at
a concious level you know it's only a game, your brain is still fooled
subconciously into thinking the game might be real, and thus, makes
your heart go faster and pumps up the adrenaline (as if you're gonna be
running away from that monster for real).
Now, imagine that game with 3D goggles, perfect sound, etc, where YOU are not conciously awear that it is a game...
This is the future, and I think we'll see it far sooner than most people realize (20 years tops).
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Re:and this my friends is why (Score:5, Insightful)
by Aglassis (10161)
on Sunday June 01, @05:07AM (#6088840)
(http://127.0.0.1/)
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There's
no way processor speed can continue at its current pace to that point.
It would have to be nearly infinately fast to simulate all the
10000000000000000000000000000000000's of atoms i can see right now They
don't necessarily have to be that fast. Its not like there is a time
limit since they are defining time. Even if they took 10000 sec to
simulate 1 sec, it would not alter our perception since it is only
based on the past. It will still be 1 sec to us.
And why not
assume that they did some simplifications? Why should we assume that
the universe that we exist in the the one that the simulators run? It
could be much different and the laws of physics different as well. It
may be able to run simulations of huge amounts of atoms because that
may be a trivial amount of processing time to a much more complex
universe. "I have become rather like King Midas, except that
everything turns not into gold but into a circus." - A. Einstein
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woooah (Score:5, Funny)
by mjdth (670822)
on Sunday June 01, @03:33AM (#6088539)
(http://www.oranged.net/)
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this article is way too deep for 3 am. i'll just wait until /. accidently reposts it sometime later this week at a more reasonable hour. but either way, i wouldn't believe this because it would be too scary if it were true.
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Obligatory matrix bastardisation (Score:5, Funny)
by comet_11 (611321)
on Sunday June 01, @05:44AM (#6088948)
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Trinity: Morpheus, the post was modded down, I don't know how.
Morpheus: I know, they used the overrated exploit. There's no time, you're going to have to get to another post.
Trinity: Are there any trolls?
Morpheus: Yes.
Trinity: Goddammit.
Morpheus: You have to focus, Trinity. There are mod points at Wells and Lake. You can make it.
Trinity: All right.
Morpheus: Go.
Content filter encountered for sig
Reason: Your subject looks too much like ascii art.
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Re:woooah (Score:4, Insightful)
by Anonymous Coward
on Sunday June 01, @04:13AM (#6088682)
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I don't see how it's truth would change anything (from your mind's
perspective, at least), so I'm not sure why you would find it "too
scary." Consciousness built on neurons made of atoms is no more real
than consciousness built on simulationed neurons made of simulationed
atoms. Consciousness is as consciousness does.
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Re:woooah (Score:5, Funny)
by MainframeKiller (105858) <keegan@mx.qcPARIS.ca minus city>
on Sunday June 01, @04:58AM (#6088820)
(http://localhost:80/cgi-bin/phf.cgi)
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I
don't see how it's truth would change anything (from your mind's
perspective, at least), so I'm not sure why you would find it "too
scary." Consciousness built on neurons made of atoms is no more real
than consciousness built on simulationed neurons made of simulationed
atoms. Consciousness is as consciousness does.
My Momma always said life is like a box with a cat in it, you never know if it is alive or dead...
What do you expect, it's 5 am and I'm stuck at work! MainframeKiller
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Old philosophy (Score:5, Insightful)
by Aceticon (140883)
on Sunday June 01, @06:24AM (#6089059)
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Cogito ergo sun (I think therefore i am.)
Descartes, ( Born March 1596, died Feb 1650)
This all goes down to the old questions:
- Do I really exist?
- Does the world around me exists?
- Is the world as i percieve it to be?
Descartes tried to answer the first question.
While trying to explain the other two, don't forget that the only
proof that you have that the world out there exists comes through your
senses. For all you know, there are no other people out there - maybe
your senses are being mislead:
- by a complex computer simulation
- by a powerfull telephatic entity
- by a drug
- by yourself - you've suffered psychological trauma this is all a dream
- ...
According to Descartes, the only thing you can be sure about is that you exist.
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Re:Old philosophy (Score:5, Informative)
by blancolioni (147353)
on Sunday June 01, @07:22AM (#6089204)
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Descartes tried to answer the first question.
Descartes tried to answer all three.
We
get to self-existence. Since everything has a cause, there must be a
root cause, and this must be God. God, as we all know, created the
world, therefore that exists too. And since God is good, he wouldn't
lie, therefore the senses must provide an accurate picture.
Thre's a reason everybody stops after Cogito ergo sum, and that's because the rest of the reasoning was a bit, well, dodgy.
I'm sure I've misprepresented it a bit, but Rene can always speak up if he feels slighted. No? Well, then.
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screw it. (Score:5, Insightful)
by cfscript (654864)
on Sunday June 01, @03:33AM (#6088540)
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i don't care if the entire universe is real, a computer simulation or an atom in a giant being.
hypothesise
all you want, it doesn't change the fact that A is A and you have to go
to work on monday. the last thing the current american society needs is
a new kantian theory to overtake it.
i'm all about philosophy
and learning as much as i can, but no matter what, existence exists.
wish all you want, carrie anne-moss isn't going to magically appear,
and your troubles won't disappear until you get off your ass.
Are you MORE than your SPINAL COLUMN?
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Re:screw it. (Score:4, Interesting)
by Matthias Wiesmann (221411)
on Sunday June 01, @05:03AM (#6088834)
(http://lsewww.epfl.ch/wiesmann/)
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I agree, the most annoying thing about the article "How to live in a
simulation" is that it makes the classical IMHO erronous assumption
that the simulator (the entity that controls the simulation) is
basically like us. This text roughtly assumes that the simulator is basically an
american guy and the main reason for simulating a universe is to go to
a party. Very deep philosophy. The simulator might well be a zen poet
two centuries in the future interested in the pattern of human
emotions, or some alien student trying to build the most absurd form of
life. There is simply no way to know. So trying to please this
simulator is completely absurd. The talk about seeing the weaknesses in the simulation
because certain parts are not simulated also takes the wrong
perspective. Assuming you build a simulation that is not homogenous,
you will make sure that the where there are simplifications they will
have little influence (i.e they are not noticable). As for the
hypothesis that certain people are not true, I don't like when people start talking about true/chosen/über/whatever people.
This is just some guy projecting his own bias on some
theoretical entity and using this to justify his own (egoistic I might
add) approach to live as being "logical". I agree that this is not what
american society needs, but I fear it is what it wants. Of course, this
has been the stuff of religions for centuries, replace simulator by god
and voilà!
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Episode of Star Trek (Score:5, Interesting)
by ScottGant (642590)
on Sunday June 01, @03:33AM (#6088541)
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The episode was "Ship in a Bottle" where Moriarty and his love are
sent off in a computer simulation at the end. They think it's all real,
but they're really just both in a simulation of the galaxy.
At the end, Barkley wonders if he himself is part of a simulation and says "Computer, end program".
Ok, that's it. I'm a Nerd.
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Looks like a TNT32 card and a 500mhz to me (Score:5, Funny)
by CrazyJim0 (324487)
on Sunday June 01, @03:37AM (#6088557)
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Its not bullet time, so much as FPS lag.
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why ohh why.. (Score:5, Interesting)
by Squarewav (241189)
on Sunday June 01, @03:39AM (#6088563)
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The matrix was a good movie but come one thats it a movie. it had so
many holes in the plot like why the robots did not just switch too
nuclear or something far more powerfull then sucking body heat from
people who are living in a virtual world. It seems like every week or
so slashdot posts a story about some long ass report about how the
matrix could be real. You dont have to justify likeing a movie, just
enjoy the movie how it is a kung foo/super human/slowmotion fights.
reminds me of that theme song from mystery science theater 3000
(something like) "if your wondering how they eat and sleap and other
science facts, repeat to yourself its just a show you shood realy just
relax" I can't spell and beer doesn't help
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Re:why ohh why.. (Score:4, Insightful)
by KrispyKringle (672903)
on Sunday June 01, @04:02AM (#6088648)
(http://slicedbread.dnsalias.net/)
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Better than suggesting alternative power, why doesn't anyone ever point out the laws of thermodynamics?
This is always what got me about The Matrix.
There is even a comment somewhere along in the first movie about how
the living are fed the waste of the dead. Well, great, but what about
conservation of energy? Where is this energy actually coming from? In
our normal ecosystem, it comes from the sun via photosynthesis. Here,
no sun, no plants, people eating people...sounds like perpetual motion.
And even if we do accept that animals can somehow power these machines,
why don't they just use pigs or cows or something? Or give lobotomies
on birth? Eh?
But as you said, quit thinking about it all seriously, and just enjoy
the movie. It's a vehicle, and not every aspect should be taken at face
value or should be expected to make perfect sense.
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Re:why ohh why Does the Matrix need People? (Score:4, Interesting)
by crulx (3223)
on Sunday June 01, @08:51AM (#6089373)
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Of course, the notion that the Matrix uses people to gain real
energy disobeys Thermodynamics. Someone above made a comment about
using humans as "processors", which would have made a much more
plausible technical reason for the AI keeping the humans around. But I
think this discussion misses the real reason that they went with the
power rational with The Matrix. I feel that they wanted to make a
metaphorical statement about how people fuel "the Matrix" in reality.
Given the heavy Gnostical and Buddhist themes in the movie, we can
understand that they mean to show that when we make the choice to
believe in reality, we reinforce its power, not only over us, but over
others as well. The more we believe that what we see and discern has
meaning and substance, the more we get locked into the cycle of arising
desires and beliefs. This, in Buddhist terminology, turns the wheel of
life by forming a duality between that which we want and that which we
do not want, which generates karma and hence causes reality to appear
right before our eyes. Thus the power metaphor seems appropriate. Those
“plugged into the Matrix”, i.e. those who continue to believe in
reality, “power the Matrix”, i.e. cause the wheel of rebirth to turn.
Honestly, I would feel surprised if the W bros didn’t heavily debate
using a flawed physical representation (“power plants”) over using a
much more profound, but subtler, idea of humans adding processing power
as a reason for imprisonment. They must have decided that the computer
metaphor would get lost on most of the audience and thus dumbed it
down. You notice that the “power plant” idea does not appear in the 2nd
movie at all except for an oblique reference to “you need us”. They
merely used it as a crutch to help people suspend disbelief while
watching the movie. By understanding the Message of The Matrix, you will come to
understand many of the logical inconsistencies in the film. Everything
in that movie got put there for a reason and the W bros felt no shame
altering some of the content so more people would understand the
Message. So while it may ire geeks, it makes the movie easier to
swallow for people new to these sorts of ideas. I personally just
pretend that Morphius said, “Humans can perform up to 10^5 Teraflops
(or whatever) of complex operations that the robots steal to add to
their available processing power.” I think you can see how this would
require a much longer dialog between Neo and Morphius to inform the
average viewer of what that means.
What do you think?
---
Crulx
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Much like religion (Score:5, Insightful)
by mrbeaton (529364)
on Sunday June 01, @03:41AM (#6088568)
(http://spike.dartmouth.edu/)
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For any religion that believes that we are placed here by a higher being, we essentially are living in a simulation. God created us and is now sitting back watching us run around.
One of the articles mentions ways to change one's behavior upon realization that it is all a simulation... sound familiar?
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Can the Matrix simulate independent thought? (Score:5, Insightful)
by eaglebtc (303754) * <eaglebtc AT byu DOT edu>
on Sunday June 01, @03:41AM (#6088569)
(http://www.byu.edu/)
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I believe it is possible in 2199 for an advanced computer to simulate an existence like SimCity.
However, if everyone is a digital projection controlled by a
computer program, then how is it the humans inside the matrix are
capable of independent thought? Why isn't it like "Big Brother" in
George Orwell's 1984, where the Thought Police were always watching for crimethink?
Even if the computers' super-advanced AI engine could simulate thoughts
*for* the human, and trick them into thinking they came up with it
themselves, then why would the system allow a human to discover what is
outside the Matrix? Is there a certain amount of "tolerance" built
into the system? I guess that would explain the need for "agents." ...But if no one was allowed to think a
"wrong" thought...there would be no law enforcement, but no one would
care because they wouldn't need to be taught about obeying the rules
because no one would ever think about breaking them (The Pre-Crime
Division would take care of that) ;)
Soo...this goes back to my initial inquiry -- where does the
independent thought come from? Is it somehow hardwired to the person's
brain through the matrix? If so, they need subconscious experiences
(daydreams, nightmares, etc.) in order to have independent thought. So
the Matrix must have had a certain level of tolerance built in. But.... if the Matrix *was* built by a race of cruel machines
designed to control humans, then why was the Matrix programmed the way
it is? Are they torturing humans with a life they once knew, before AI
came into play and destroyed that which they had? All this makes me want to see "Revolutions." I hope they
answer all these questions, like "Who Created The Matrix?" It's too
human, too sympathetic to be built by cold, heartless machines. There
is religion in the matrix, so someone had to program that in.
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Re:Can the Matrix simulate independent thought? (Score:5, Interesting)
by malloci (467466)
on Sunday June 01, @04:21AM (#6088709)
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...But
if no one was allowed to think a "wrong" thought...there would be no
law enforcement, but no one would care because they wouldn't need to be
taught about obeying the rules because no one would ever think about
breaking them (The Pre-Crime Division would take care of that) ;)
Wasn't that the premise of the original matrix (the one built prior to
the trilogy)? It was a paradise, but the problem was that no one
believed it and so massive amounts of people would wake from it. Hence
the reason why the second matrix was built (going back to Agent Smith's
description in the first movie).
I always thought the matrix was more a playground for individual minds
to play in. If you set up an environment that is engineered to look
like our world, place the minds in the system with some initial
parameters (e.g. you are a programmer looking for work and like potato
chips and coffee, etc) and then let those objects loose in the system,
things should flow fairly smoothly. The matrix was more like a drug to
keep the minds of their batteries happy basically, and the reason they
chose this section of our history is that it was "the height of our
civilization". But even Neo has a choice by the architect in the
second movie.
I would say that control came by limiting choices. This comes from the
societal structure that is put in place, something which most people
are more than happy to live within. The few that refused to accept
that were shown a different reality (i.e. unplugged from the matrix).
However, the one wrench that Matrix:Reloaded tossed into the mix was
Neo's ability to sense the machines on the other side. This would
indicate that the true architects of the matrix built a buffer zone in
which those minds that didn't believe the first matrix would wake up
into the second thus saving them as a power source for a while longer
and ensuring that every once and awhile you could flush those who would
attempt to destroy your creation. By controlling the resistance you
have complete control as Orwell showed us in 1984.
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So that means... (Score:5, Funny)
by BanSiesta (41108)
on Sunday June 01, @03:42AM (#6088576)
(http://slashdot.org/)
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So I'm just a piece of code then? I bet I'm not even indented properly. Bastards!
I hope I don't get optimized away...
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What the......? (Score:4, Insightful)
by BWJones (18351)
on Sunday June 01, @03:43AM (#6088578)
(http://prometheus.med.utah.edu/~marclab/ | Last Journal: Friday May 23, @11:44AM)
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O.K., aside from the rather schizoid posting, I clicked on the link
and actually read some of this stuff. Why? Because it's 1:40 a.m. and
I can't read any more real science without it leaking out of my ears.
So, at the end of the article, filled with leaky logic and propositions
that would get an undergraduate philosophy student in trouble, I get to
this:
Another
event that would let us conclude with a very high degree of confidence
that we are in a simulation is if we ever reach the point where we are
about to switch on our own simulations. If we start running
simulations, that would be very strong evidence against (1) and (2).
That would leave us with only (3).
and I have to
wonder.....this guy is a postdoctoral fellow at Oxford? Jeez, what are
they paying these guys for? Pop culture derivative drivel about a
movie whose sequel sucked?
[slashdot.org]. This is like high school philosophy where you would sit
around drinking beer in someones mom's basement saying "so, dude, how
do we know if we are really here?" Please. I'm all for arts and
liberal education, but let's work at thinking about things that can
make a difference.
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And by that same logic... (Score:5, Insightful)
by Larne (9283) *
on Sunday June 01, @03:48AM (#6088593)
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the number of things that don't exist is vastly greater than the
number of things that do. Therefore, statistically speaking, you don't
exist. Any evidence to the contrary is just the product of your
diseased, nonexistent, imagination.
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Not Exactly... (Score:4, Insightful)
by KrispyKringle (672903)
on Sunday June 01, @03:50AM (#6088606)
(http://slicedbread.dnsalias.net/)
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"(1)
The chances that a species at our current level of development can
avoid going extinct before becoming technologically mature is
negligibly small
(2) Almost no technologically mature civilisations are interested in running computer simulations of minds like ours
(3) You are almost certainly in a simulation." ...So if you think that (1) and (2) are both false, you should accept (3).
Obviously this last sentence is meant more to play up the conclusion
that we are in a simulation. (2) is the most plausible; it is
incomprehensible to me (though admitedly I may be of a lesser mind that
those running the simulation) why greater beings would waste CPU time
on mere humans.
In all seriousness, though, if we assume 2 to be true and 1 to be false,
we can most certainly dismiss 3. And if we assume 1 to be true, where
does that leave us?
"Let us consider the options in a little more detail. Possibility
(1) is relatively straightforward. For example, maybe there is some
highly dangerous technology that every sufficiently advanced
civilization develops, and which then destroys them. Let us hope that
this is not the case." Of course most mutations die out.
This is how evolution works. Obiously, we can assume that if evolution
has gotten us this far, it is likely that it will have created similar
intelligent beings and perhaps even more advanced than us (or we
ourselves will acheive such a level of mental greatness).
This is a fun intellectual debate (and clearly meant to gain the limelight) but its a bit overblown, too, I think.
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Of course the universe is a simulation... (Score:5, Insightful)
by ites (600337) <ites@DEGASimatix.com minus painter>
on Sunday June 01, @03:53AM (#6088612)
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But Occam's razor says we do not need to assume humans and computers
are resonsible for it. The simulation is all around us... some
examples:
- you consider the world to be composed of things with surfaces and
textures, yet in fact most of everything is interatomic space. Matter
is a simulation.
- you consider yourself to be a being, complete and individual, yet you
are built from trillions of cells each with a lifecycle, not to
mention hosts of other organisms that cohabit your body, even your gene
pool. Individuality is a simulation.
- you think you are reading this text, and yet it is just a sprinkling
of letters and dots and random ideas. Language is a simulation, the
Internet also.
- you believe you exist, and yet we are truly just temporary assemblages
of matter acting as hosts for the multilevel game of life. Existence
is a simulation.
But none of this means much: as in the Matrix, if I stab your simulated
heart with a simulated knife, your simulated body will simulate death.
And your simulated consciousness will try very, very hard to avoid
that. Welcome to the Real World.
iMatix GSL - the code generator that changes the way you think.
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#include "universe.h" (Score:5, Funny)
by rice_burners_suck (243660)
on Sunday June 01, @03:58AM (#6088633)
(http://slashdot.org/ | Last Journal: Wednesday April 16, @02:34PM)
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If we really are living in a simulation, I think we need to send
someone outside to hook up a NAT server, so we can connect the Internet
to the world that encloses ours. Advantages:
We will be able to communicate with the people who run our world from
the "real" world. I can already see people on IRC asking all kinds of
favors, like "I want to be rich. Someone important. Like an actor." Disadvantages:
Script kiddies will get into the machines of the "real" world and
they'll perform a DOS attack. Next thing you know, you're just walking
down the street minding your own business when suddenly the street you
were on turns into a toxic waste dump and a couple of identical cats
walk by. But anyway, if we ever do build a simulation, we should
definitely connect our Internet into the world we make. That way,
people who figure it out will be able to communicate with us. We'll
tell 'em we're God... Screw the Prime Directive. In otin ihuan in tonáltin nican tzonquíca.
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Where do I submit patches (Score:5, Funny)
by Timesprout (579035)
on Sunday June 01, @03:59AM (#6088638)
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Cos I have a few changes I would like to make to this simulation. Simple things like
Person* Timesprout = GetPerson(xxxxx);
Timesprout->physique = "Addonis";
Timesprout->attraction_level = "irristible to supermodels and actresses;'
Timesprout->wealth = BILL_GATES->wealth * 10;
Timespout->abode[0] = "Island paradise surrounded by beautiful nubile girls";
Timesprout->car[0] = "Ferrari spider";
I'll see how these work out before commiting more. Repeat after me, we are all individuals
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Re:Where do I submit patches (Score:5, Funny)
by Soko (17987)
on Sunday June 01, @04:37AM (#6088749)
(http://slashdot.org/)
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And the output: Warning: Use of undeclared variables on line 1
Compiler error at line 2, missing ";"
Compilation aborted. If you're going to program life, you'd better be a damned good coder.
Soko Be a better bastard. - Josh Brandt ...and the world will beat a luser to death at your door. - Carl Jacobs
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Please read his original paper (Score:5, Informative)
by ScottGant (642590)
on Sunday June 01, @03:59AM (#6088641)
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Slashdot linked to what Dr. Bostrom called a "Brief, popular synopsis. But read the original paper instead if you can."
Here is the original paper:
http://www.simulation-argument.com/simulation.html
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Whoa (Score:4, Funny)
by Iron Monkey543 (676232)
on Sunday June 01, @04:02AM (#6088649)
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I just had my 8th Corona. All of this crap just made more sense.
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life(); (Score:4, Funny)
by aardwolf204 (630780)
on Sunday June 01, @04:06AM (#6088660)
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So what your saying is that if life as we know it is a simulation then the meaning of life() is Return 0;
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If you can't tell the difference... (Score:4, Insightful)
by irritating environme (529534)
on Sunday June 01, @04:09AM (#6088673)
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What does it matter if what we view and perceive is "reality" or a
simulation? You can't detect the difference, you were born into this
"reality", simulated or not, and I'd bet that you'll die in it too.
There isn't any evidence of artifacts of some simulation, beyond
the existence of the laws of physics. And there certainly isn't any way
to break it. If there is a higher power/controlling computer, they
don't seem to care about us that much.
In terms of what we mathematically define as computation (given the
observed rules of the simulation we know as life), it would be pretty
hard to simulate what scientists view, measure, and track with our
computational technology. The geometric rate on our computational
engineering will probably slow drastically in the next century (to be
liberal), so we can't count on a trillion times more space and speed.
Hey, I'm just your average shit and piss factory.
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False anthropic principle applications (Score:5, Insightful)
by xihr (556141)
on Sunday June 01, @04:55AM (#6088807)
(http://www.alcyone.com/xihr/)
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This
is a common misapplication of the anthropic principle. All the weak
anthropic principle (which is the only one appropriate) states is this:
For you to be here now, conditions in the Universe must be right to
allow you to be here. In probabilistic form, it simply states: The
probability of your existence being made possible by the history of the
Universe is 1. Most people with something to prove use this to make
probabilistic arguments based on the probability of life, or the number
of existent civilizations, but these are misguided. The anthropic
principle tells you nothing about how many civilizations are out
there, or how likely other similar creatures are, it simply says that
for you to be here, the Universe must allow your existence. Arguments such as the ones made in this article are based on a
faulty understanding the anthropic principle. They are assuming a
probability distribution that they not only have no reason to believe
is true, but which the anthropic principle says nothing about.
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You don't even need a Matrix for simulation... (Score:4, Interesting)
by SiMac (409541)
on Sunday June 01, @10:33AM (#6089699)
(http://www.simonster.com/)
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Your own brain already simulates the outside world. What? You
thought what you saw was really what's out there? Your brain is only
showing you part of the story.
Most
people don't realize that the brain gives them a description of the
outside world, not a picture of it. Try drawing a still life. What? Too
difficult? Why? If you actually saw the world as it is, it wouldn't be
too difficult, the only problem would be making the brush strokes. But
instead, you need knowledge of the technique of perspective, you need
knowledge of shading, etc. Why do we need knowledge to draw a world
we're seeing with out own eyes?
Furthermore, what our brain
presents is not the whole truth, even if it is a partial truth, which
this article presents an article against. We see three dimensions of a
world that could have many more, according to some theories. Some
people only see two dimensions of this world. Some people don't see any
dimensions of this world. Why do we assume that other important things,
like specifics about the very way things are, are not modified by are
brain? They are, at least indirectly, by our evolved emotions, but we
assume that there's no modification at the sensory level. When it seems
so easy to introduce noticeable differences at the sensory level by
hallucinogens, why can't we believe the brain is already doing it to an
extent?
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